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	<title>Comments for Blazing Bytes</title>
	<atom:link href="http://geekrelief.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://geekrelief.wordpress.com</link>
	<description>Programming and bits of code</description>
	<lastBuildDate>Wed, 10 Feb 2010 07:31:25 +0000</lastBuildDate>
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		<title>Comment on About by geekrelief</title>
		<link>http://geekrelief.wordpress.com/about/#comment-46</link>
		<dc:creator>geekrelief</dc:creator>
		<pubDate>Wed, 10 Feb 2010 07:31:25 +0000</pubDate>
		<guid isPermaLink="false">#comment-46</guid>
		<description>Hi Travis,

Unfortunately, that work I did for a company was several years ago.  I wish I still had access to it, otherwise I would have posted it to github somewhere.  Sorry, it&#039;s been so long otherwise I would try and whip something together for you.  If you&#039;re willing to roll up your sleeves and do some reading up on Erlang, once comfortable with the syntax it only took me a couple of hours to figure out where to look and modify the code.</description>
		<content:encoded><![CDATA[<p>Hi Travis,</p>
<p>Unfortunately, that work I did for a company was several years ago.  I wish I still had access to it, otherwise I would have posted it to github somewhere.  Sorry, it&#8217;s been so long otherwise I would try and whip something together for you.  If you&#8217;re willing to roll up your sleeves and do some reading up on Erlang, once comfortable with the syntax it only took me a couple of hours to figure out where to look and modify the code.</p>
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	<item>
		<title>Comment on About by Travis Brackett</title>
		<link>http://geekrelief.wordpress.com/about/#comment-45</link>
		<dc:creator>Travis Brackett</dc:creator>
		<pubDate>Mon, 08 Feb 2010 16:54:42 +0000</pubDate>
		<guid isPermaLink="false">#comment-45</guid>
		<description>I saw your post on the ejabberd module mod_archive_odbc &quot;

For my purposes, I need to log information in the same way that mod_muc_log does it except to MySQL. Looking at the data in the tables for mod_archive_odbc, it looks like the message received event is not firing from ejabberd.

I needed to record presence changes and messages so I modified ejabberd&#039;s mod_muc_room.erl to dispatch new events and mod_archive_odbc to handle them. Everything&#039;s been working out fine so far. I haven&#039;t read XEP-139, so I don&#039;t know if my changes are compatible with the standard. Thanks for the reply.&quot;

I was wondering if you still had this mod laying around because it&#039;s exactly what I&#039;m looking for - a way to log presence to a database for reporting.  Thanks.</description>
		<content:encoded><![CDATA[<p>I saw your post on the ejabberd module mod_archive_odbc &#8221;</p>
<p>For my purposes, I need to log information in the same way that mod_muc_log does it except to MySQL. Looking at the data in the tables for mod_archive_odbc, it looks like the message received event is not firing from ejabberd.</p>
<p>I needed to record presence changes and messages so I modified ejabberd&#8217;s mod_muc_room.erl to dispatch new events and mod_archive_odbc to handle them. Everything&#8217;s been working out fine so far. I haven&#8217;t read XEP-139, so I don&#8217;t know if my changes are compatible with the standard. Thanks for the reply.&#8221;</p>
<p>I was wondering if you still had this mod laying around because it&#8217;s exactly what I&#8217;m looking for &#8211; a way to log presence to a database for reporting.  Thanks.</p>
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	<item>
		<title>Comment on Wacky Pong by geekrelief</title>
		<link>http://geekrelief.wordpress.com/2009/01/19/wacky-haskell/#comment-25</link>
		<dc:creator>geekrelief</dc:creator>
		<pubDate>Fri, 05 Jun 2009 16:09:39 +0000</pubDate>
		<guid isPermaLink="false">http://geekrelief.wordpress.com/?p=62#comment-25</guid>
		<description>Right now I&#039;m using a messaging framework I created to control the flow of events.  I&#039;m using it to solve the problem of having disparate parts of the program communicate without having references to each other similar to PureMVC&#039;s notification system but without the boilerplate.  The result is that I can send messages to different parts of the system and trace the flow of the program because there&#039;s a central point through which messages flow.  

At the moment, the message framework is tied to a timer that checks the messages queues every frame.  I could change the timer to fire on a time simulator running on ticks and have the whole system react to a global clock.  Not sure if this is effective, I haven&#039;t had a chance to try the time simulator yet.

Using the messaging system, in combination with a trace to the flash log or some other recorder, and a time simulator would give you similar effects of a debugger.  You could set &quot;breakpoints&quot; into the messaging system because the messsages are centralized.  

I have only implemented the messaging system part of this so far.  So it remains to be seen how far this can be taken.</description>
		<content:encoded><![CDATA[<p>Right now I&#8217;m using a messaging framework I created to control the flow of events.  I&#8217;m using it to solve the problem of having disparate parts of the program communicate without having references to each other similar to PureMVC&#8217;s notification system but without the boilerplate.  The result is that I can send messages to different parts of the system and trace the flow of the program because there&#8217;s a central point through which messages flow.  </p>
<p>At the moment, the message framework is tied to a timer that checks the messages queues every frame.  I could change the timer to fire on a time simulator running on ticks and have the whole system react to a global clock.  Not sure if this is effective, I haven&#8217;t had a chance to try the time simulator yet.</p>
<p>Using the messaging system, in combination with a trace to the flash log or some other recorder, and a time simulator would give you similar effects of a debugger.  You could set &#8220;breakpoints&#8221; into the messaging system because the messsages are centralized.  </p>
<p>I have only implemented the messaging system part of this so far.  So it remains to be seen how far this can be taken.</p>
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	<item>
		<title>Comment on Wacky Pong by Leo Lutz</title>
		<link>http://geekrelief.wordpress.com/2009/01/19/wacky-haskell/#comment-24</link>
		<dc:creator>Leo Lutz</dc:creator>
		<pubDate>Fri, 05 Jun 2009 08:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://geekrelief.wordpress.com/?p=62#comment-24</guid>
		<description>Do you have alternate ideas to using trace()?</description>
		<content:encoded><![CDATA[<p>Do you have alternate ideas to using trace()?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Parsec 3 tutorial code by geekrelief</title>
		<link>http://geekrelief.wordpress.com/2008/09/12/parsec-3-tutorial-code/#comment-21</link>
		<dc:creator>geekrelief</dc:creator>
		<pubDate>Fri, 03 Apr 2009 15:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://geekrelief.wordpress.com/?p=5#comment-21</guid>
		<description>Cachou,

Thanks for the notice.  I&#039;ve updated the link.  Hope it works for you.</description>
		<content:encoded><![CDATA[<p>Cachou,</p>
<p>Thanks for the notice.  I&#8217;ve updated the link.  Hope it works for you.</p>
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	</item>
	<item>
		<title>Comment on Parsec 3 tutorial code by Cachou</title>
		<link>http://geekrelief.wordpress.com/2008/09/12/parsec-3-tutorial-code/#comment-20</link>
		<dc:creator>Cachou</dc:creator>
		<pubDate>Fri, 03 Apr 2009 07:40:57 +0000</pubDate>
		<guid isPermaLink="false">http://geekrelief.wordpress.com/?p=5#comment-20</guid>
		<description>the link is bad ,can you put the tut in you blog?

or my email, thank you:)</description>
		<content:encoded><![CDATA[<p>the link is bad ,can you put the tut in you blog?</p>
<p>or my email, thank you:)</p>
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	<item>
		<title>Comment on Parsec 3 tutorial code by mikel</title>
		<link>http://geekrelief.wordpress.com/2008/09/12/parsec-3-tutorial-code/#comment-18</link>
		<dc:creator>mikel</dc:creator>
		<pubDate>Mon, 29 Dec 2008 00:16:16 +0000</pubDate>
		<guid isPermaLink="false">http://geekrelief.wordpress.com/?p=5#comment-18</guid>
		<description>thank you for this link</description>
		<content:encoded><![CDATA[<p>thank you for this link</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Actionscript 3 to haXe! by geekrelief</title>
		<link>http://geekrelief.wordpress.com/2008/10/01/actionscript-3-to-haxe/#comment-17</link>
		<dc:creator>geekrelief</dc:creator>
		<pubDate>Tue, 28 Oct 2008 17:51:49 +0000</pubDate>
		<guid isPermaLink="false">http://geekrelief.wordpress.com/?p=25#comment-17</guid>
		<description>hey ben,

I&#039;ve created this google group, http://groups.google.com/group/as3tohaxe, and sent you an invitation.  

Thanks.</description>
		<content:encoded><![CDATA[<p>hey ben,</p>
<p>I&#8217;ve created this google group, <a href="http://groups.google.com/group/as3tohaxe" rel="nofollow">http://groups.google.com/group/as3tohaxe</a>, and sent you an invitation.  </p>
<p>Thanks.</p>
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	</item>
	<item>
		<title>Comment on Scrap Your BoilerPlate and Data.Generics for the Win! by geekrelief</title>
		<link>http://geekrelief.wordpress.com/2008/10/23/datagenerics-for-the-win/#comment-16</link>
		<dc:creator>geekrelief</dc:creator>
		<pubDate>Tue, 28 Oct 2008 17:49:28 +0000</pubDate>
		<guid isPermaLink="false">http://geekrelief.wordpress.com/?p=48#comment-16</guid>
		<description>hey brent, 

I&#039;m interested in seeing ModestMaps converted to haXe as well!  I&#039;ll take a look at your repo.  In the meantime, I&#039;ve create a google group, http://groups.google.com/group/as3tohaxe, and you&#039;re invited.  We can discuss your issues there.

Thanks for posting.</description>
		<content:encoded><![CDATA[<p>hey brent, </p>
<p>I&#8217;m interested in seeing ModestMaps converted to haXe as well!  I&#8217;ll take a look at your repo.  In the meantime, I&#8217;ve create a google group, <a href="http://groups.google.com/group/as3tohaxe" rel="nofollow">http://groups.google.com/group/as3tohaxe</a>, and you&#8217;re invited.  We can discuss your issues there.</p>
<p>Thanks for posting.</p>
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	<item>
		<title>Comment on Actionscript 3 to haXe! by Ben</title>
		<link>http://geekrelief.wordpress.com/2008/10/01/actionscript-3-to-haxe/#comment-15</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Tue, 28 Oct 2008 16:59:42 +0000</pubDate>
		<guid isPermaLink="false">http://geekrelief.wordpress.com/?p=25#comment-15</guid>
		<description>hi,
what is the best place to discuss as3tohaxe issues?
thanks
ben</description>
		<content:encoded><![CDATA[<p>hi,<br />
what is the best place to discuss as3tohaxe issues?<br />
thanks<br />
ben</p>
]]></content:encoded>
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